AI Insights · Timothy · April 2022
Top 5 Season Pass Games in UAE Q1 2022 Performance
Explore the performance of the top 5 season pass games in the UAE for Q1 2022, including trends in weekly downloads, revenue, and active users.
In Q1 2022, the top 5 season pass games on a unified platform in the United Arab Emirates showcased interesting trends in their weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into their performance.
PUBG MOBILE from Tencent Mobile International Limited experienced varying trends. Weekly revenue peaked at approximately $642K at the end of January, with a notable dip to $332K in mid-March. Weekly downloads showed a rise towards the end of the quarter, climbing to around 17.9K in the last week of March. Weekly active users remained relatively stable, averaging around 880K throughout the quarter.
Rise of Kingdoms by Lilith Games had fluctuating weekly revenue, peaking at around $346K in early February but dropping to roughly $81K by the end of March. Weekly downloads saw a declining trend, starting at 3.6K and ending at 1.5K. Weekly active users also experienced a decrease, from 8.9K in late December to around 7.3K by the end of March.
Clash of Clans from Supercell showed a significant increase in weekly revenue, reaching $132K by the end of January, with fluctuations throughout the quarter and ending at approximately $75K. Weekly downloads remained fairly consistent, hovering around 4K. Weekly active users saw a gradual increase, peaking at 207K by the end of March.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. had its weekly revenue peak at $131K in early January, with fluctuations and ending at around $86K in late March. Weekly downloads were modest, starting at 2.7K and ending at 2.1K. Weekly active users remained steady, averaging around 38K throughout the quarter.
Top War: Battle Game from River Game HK Limited showed growth in weekly revenue, peaking at approximately $72K in late March. Weekly downloads showed an increase towards the end of the quarter, reaching around 3K. Weekly active users also saw a rise, peaking at around 13.7K in late March.
For more detailed insights and data, visit Sensor Tower.